We are looking for Unity developers to build innovative AR and VR solutions. Apodytes is working closely with Unity team in San Francisco, so will have an opportunity to be at the forefront of the latest developments in AR and VR.
BSc Computer Science /IT or similar degree an added advantage
2+ year of Unity/Unreal development experience
3+ years of C# programming experience
3D modelling (Blender, Maya, 3ds Max) experience an added advantage
Experience profiling and debugging unity applications for performance optimisations
Solid understanding of unity scenes, objects, shaders, mesh creation, etc
Basic understanding of 360 video
Able to work well in a team as well as individually
Attentive to detail, and able to think creatively outside the box
Able to accurately estimate effort on tasks, prioritise work and deliver to deadlines
A positive outlook on work and other people
Excited about learning, pushing technical limits and finding new solutions
Good analytical and problem-solving skills
Good verbal and written communication skills
Please note that a portfolio will be required and there will be an assessment to be done after the first interview.
please send your CV to firstname.lastname@example.org Closing date for the applications is 10 April 2020.